Inertia's picture

ARB_vertex_array_object

Project:The Open Toolkit library
Version:0.9.7
Component:Code
Category:task
Priority:normal
Assigned:Unassigned
Status:closed
Description

http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt

Functions

C: void BindVertexArray(uint array);
C#: void BindVertexArray(UInt32 array)

C: void DeleteVertexArrays(sizei n, const uint *arrays);
C#: void DeleteVertexArrays(Int32 n, UInt32* arrays)

C: void GenVertexArrays(sizei n, uint *arrays);
C#: void GenVertexArrays(Int32 n, UInt32* arrays)

C: boolean IsVertexArray(uint array);
C#: bool IsVertexArray(UInt32 array)

Looks fine on svn.

Tokens:

Add to enum OpenTK.Graphics.GetPName

VERTEX_ARRAY_BINDING 0x85B5

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The Gen/Delete functions should probably be more closely checked against GL.GenTextures and similar APIs to ensure they have the same overloads, but it looks good so far.


Comments

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the Fiddler's picture

#1

Status:open» fixed

Commited to rev. 1674.

the Fiddler's picture

#2

Version:0.9.x-dev» 0.9.7
Status:fixed» closed

Closing issues fixed in 0.9.7.