In an effort to finalize the text branch and get 0.9.2 out, I'd like some input on this matter.
Currently, text rendering takes place in ortho 2D with absolute coordinates (0, Width) - (0, Height). This allows for pixel-perfect rendering, but is invasive (it changes your projection matrix) and it is resolution dependent.
Would you prefer it, if the text renderer left your projection matrix alone (i.e. text is rendered in 3d space unless you specify otherwise)?