|Project:||The Open Toolkit library|
TextPrinter printer = new TextPrinter();
GL.Color3(0.0f, 0.0f, 1.0f);
//change text position as mouse move
GL.Rotate(angle, 0, 0, -1);
GL.Color3(1.0f, 1.0f, 1.0f);
I have used this above code for draw a 2D text, its working fine.
When i first click on the screen means thats the start position of the Text
and afterwords i moved the mouse for the text end position means that is the font size.
So now when i moved mouse after first click the drawn text is flickering ,
can anyone help me whats the problem in this code?