puklaus's picture

Quaternion bug

Project:The Open Toolkit library
Component:Code
Category:bug report
Priority:normal
Assigned:Unassigned
Status:closed
Description

when creating Quaternion, it calls itself recursively because there is
(in Quaternion.cs)

LINE 53: public Quaternion(Vector3 v, float w)
: this(v.X, v.Y, v.Z, w)

LINE 67: public Quaternion(float x, float y, float z, float w)
: this(new Vector3(x, y, z), w)

Removing line 54 fixes this.


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the Fiddler's picture

#1

Status:open» confirmed

Thanks, confirmed.

the Fiddler's picture

#2

Status:confirmed» fixed

Fixed in r1552.

the Fiddler's picture

#3

Version:0.9.x-dev»
Status:fixed» closed

Closing bugs fixed in 0.9.3.