Anonymous's picture

[GameWindow] Add character information to input events

Project:The Open Toolkit library
Version:1.0-2010-10-06
Component:Code
Category:feature request
Priority:normal
Assigned:the Fiddler
Status:closed
Description

I need to know a pressed button character in national encoding;Something like that:

private void OnKeyboardEvent(KeyboardDevice sender, KeyEventArgs args) {
    text += args.Char;
} // Example: text = "Hello, world! *National chars:* Превед, медвед! Упячка следит за тобой!"; 

sorry for my terrible english )


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the Fiddler's picture

#1

Assigned to:Anonymous» the Fiddler
Status:open» in progress

I'm already working on this for the next release. :)

braincube's picture

#2

I hope this is not a 1st april joke. Because it sounds good )

Inertia's picture

#3

Kinda was wondering about it too, but it is not a joke ;)

the Fiddler's picture

#4

Title:Pressed button character» [GameWindow] Add character information to input events
Version:all versions» 0.9.x-dev
the Fiddler's picture

#5

Initial windows implementation committed to rev. 2289.

the Fiddler's picture

#6

Version:0.9.x-dev» 1.0-2010-10-06
Status:in progress» closed

This is part of opentk-1.0+