I have been developing for quite some time now with openTK and I love it.
The only problem I always have is the lack of generics.
Let me explain. If for example, I want to develop a KeyFrameAnimation class,
I need to create KeyFrameAnimationVec2f, KeyFrameAnimationVec3f, KeyFameAnimationVec4f.....
which is relly a pain in the ass when a KeyFrameAnimation where T is a vector3f, vector4f... would do the trick.
I know that operators are quite a pain in the ass to implement in c# generics but there is still some solutions:
Do you think I might have the chance to see this feature in a future release or not ?