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Texture Utility Library
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Project:
<all>
The Open Toolkit library
AltSketch C# Software Vector Graphics Library with native C# implementation of FreeType font rendering library
Beam Machine
CgNet
Cloo
ColladaDotNet
Crystal Vision game engine
CSat
Dungeon Eye
Fimbulvetr Game Engine
GLPlusPlus C++ OpenGL headers
Golem 3D Model Editor
Icarus Scene Engine 3.0
JigLibOpenTK - An OpenTK port of JigLibX
KRI engine
L-System Workpad
L-Systems Viewer
Lab3D - 3D Laboratory
MaxDream
Meshomatic
Mooglegiant's Game Assistant
OOGL
OpenBCI Labyrinth
OpenTK.Text
QuickFont - Text Printing and Font Generation Library
RenderStack
Robotech MMO
Spacewar Arena
Synergy3D
Texture Utility Library
The Open Toolkit demo
XRevolution - A War Between Two Worlds
Yask (yet another starterkit)
Status:
<all>
open
confirmed
need info
in progress
in progress (review)
in progress (commit)
fixed
duplicate
postponed
won't fix
by design
closed
closed (invalid)
open,confirmed,need info,in progress,in progress (review),in progress (commit),fixed
Category:
<all>
bug reports
tasks
feature requests
support requests
Priority:
<all>
critical
normal
minor
Summary
Status
Priority
Category
Version
Last updated
Assigned to
Add demo solution
open
normal
task
0.8
3 years 41 weeks
objarni
Example
open
normal
support request
0.9
3 years 21 weeks
High CPU Usage + Soloution
open
normal
bug report
0.9
1 year 35 weeks
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Recent
Procedural Figures?
Problem loading images on Linux
example does not run on OS X
Fragmentshader and framebuffer help
GL.Uniform4 call results in InvalidOperation error
Intel_map_texture (or general extensions loading)
Problem with texture loading
more