SummaryStatusPriorityCategoryVersionLast updatedAssigned tosort icon
GLX extension support is not checked correctlyopennormalbug report1.x-dev40 weeks 4 days
Programmatically resizing a non-user-resizable winopennormalbug report1.x-dev38 weeks 6 days
Minimum Window Sizeopennormalfeature request1.0-2010-10-0634 weeks 1 day
Examples.Program.Main doesn't quite work on a Macopennormalbug report1.x-dev21 weeks 5 days
Crash in OpenTK.Platform.Windows.WinRawKeyboard.Geopennormalbug report1.x-dev15 weeks 6 days
ARB_geometry_shader4fixednormaltask1.x-dev2 years 26 weeks
Task list for OpenTK 1.0opennormaltask0.9.x-dev3 years 37 weeks
Add Vector[234]i structsopenminorfeature request1.x-dev3 years 13 weeks
OpenTK and WPF interoperationin progress (review)normalsupport request0.9.9-2b3 years 28 weeks
Tutorial outdated?confirmednormalbug report0.9.9-33 years 30 weeks
2byte character may causes a bug with GL.ShaderSouconfirmednormalbug report0.9.9-33 years 15 weeks
List of FSAA levelsopennormalfeature request1.x-dev3 years 8 weeks
[Generator] Bad pointer type overriding.confirmednormalbug report1.x-dev3 years 19 weeks
Convenience overloads are not documentedopenminorbug report1.0-beta-33 years 10 weeks
Add support for OpenGL 3.3 tokensfixednormaltask16 weeks 1 day
Add runtime support for OpenGL tracingopennormalfeature request1.x-dev3 years 9 weeks
GLControl's VSync Property doesn't seem to update openminorbug report1.0.0-rc13 years 8 weeks
Matrix inversion function correctness issueconfirmednormalbug report1.0.0-rc13 years 4 weeks
Matrix4/Matrix4d CreateScale functionopennormalfeature request1.0.0-rc13 years 1 week
[GL3.3] Texture Rgb10 A2uifixednormaltask1.x-dev2 years 26 weeks
[GL3.3] Instanced Arraysfixednormaltask1.x-dev2 years 26 weeks
[GL 4.0] Draw Indirectfixednormaltask1.x-dev2 years 26 weeks
[GL 4.0] Shader Subroutinefixednormaltask1.x-dev2 years 26 weeks
[GL 4.0] Transform Feedback 2fixednormaltask1.x-dev2 years 26 weeks
Vector3d.ToString() et al are not locale-safeopennormalbug reportall versions19 weeks 5 days
SizedInternalFormat Incompletefixednormalbug report1.0.0-rc11 year 42 weeks
GLEnums.cs enum members in Version32 are not availfixedcriticalbug report1.0.0-rc12 years 26 weeks
[GL 4.1] Separate Shader Objectsfixednormaltask1.x-dev2 years 26 weeks
Add UnsignedInt to ActiveUniformTypefixednormalbug report1.x-dev2 years 31 weeks
GraphicsContext crashopenminorbug reportall versions2 years 30 weeks
Mouse up outside window doesn't registerin progress (review)criticalbug report1.0-2010-10-0621 weeks 3 days
Conversion of Math typesopennormalfeature request1.0-2010-10-062 years 14 weeks
Values in AssemblyProgramParameterArb enum seem inopennormalbug report1.x-dev2 years 19 weeks
Context Shutdown on OS X Failsopennormalbug report1.0-2010-10-0620 weeks 6 days
Issue when using context menu in GLControl opennormaltaskall versions2 years 12 weeks
BindFramebuffer() returning InvalidOperation erroropennormalsupport request1.x-dev2 years 8 weeks
Create hidden GameWindowopennormalfeature request1.x-dev2 years 5 weeks
Catmull-Rom interpolation for vectorsopennormalfeature request1.x-dev2 years 4 weeks
OpenTK.GL.SelectBuffer doesn't pin the memory longconfirmedminorfeature request1.x-dev2 years 2 weeks
GLWidget Anti Aliasing not workingopennormalsupport requestall versions2 years 2 weeks
GameWindow loads slowlyconfirmednormalsupport request1.0.0-rc130 weeks 2 days
GLControl/GameWindow disables Aero under Win7confirmednormalbug report1.x-dev16 weeks 1 day
Vector3.CalculateAngle() may return NaNopennormalbug report1.0-2010-10-061 year 45 weeks
GetPName.MaxTextureBufferSize is missingfixednormalbug report1.x-dev1 year 42 weeks
GetQueryObjectui64() signaturefixednormalbug report1 year 23 weeks
How to fix the frozen menu on Mac OS X, if you gamopennormaltask1.0.0-rc11 year 36 weeks
Fullscreen Mode does not work with Gnome Shellopennormalbug report1.x-dev1 year 33 weeks
OpenTK freeze in GameWindow main loop, and possiblin progress (review)normalbug report1.0-2010-10-061 year 28 weeks
TextureParameterName.Redfixednormalbug report1 year 23 weeks
GL.GetAttachedShaders overload is bloatedopennormalbug report1.0-2010-10-061 year 23 weeks
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