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Project:
<all>
The Open Toolkit library
AltSketch C# Software Vector Graphics Library with native C# implementation of FreeType font rendering library
Beam Machine
CgNet
Cloo
ColladaDotNet
Crystal Vision game engine
CSat
Dungeon Eye
Fimbulvetr Game Engine
GLPlusPlus C++ OpenGL headers
Golem 3D Model Editor
Icarus Scene Engine 3.0
JigLibOpenTK - An OpenTK port of JigLibX
KRI engine
L-System Workpad
L-Systems Viewer
Lab3D - 3D Laboratory
MaxDream
Meshomatic
Mooglegiant's Game Assistant
OOGL
OpenBCI Labyrinth
OpenTK.Text
QuickFont - Text Printing and Font Generation Library
RenderStack
Robotech MMO
Spacewar Arena
Synergy3D
Texture Utility Library
The Open Toolkit demo
XRevolution - A War Between Two Worlds
Yask (yet another starterkit)
Status:
<all>
open
confirmed
need info
in progress
in progress (review)
in progress (commit)
fixed
duplicate
postponed
won't fix
by design
closed
closed (invalid)
open,confirmed,need info,in progress,in progress (review),in progress (commit),fixed
Category:
<all>
bug reports
tasks
feature requests
support requests
Priority:
<all>
critical
normal
minor
Summary
Status
Priority
Category
Version
Last updated
Assigned to
GL.GetAttachedShaders overload is bloated
open
normal
bug report
1.0-2010-10-06
1 year 23 weeks
GraphicsMode() selects indexed color format and fa
open
normal
bug report
1.x-dev
1 year 21 weeks
Mac OSX 10.7.2 support?
open
critical
bug report
1.x-dev
1 year 18 weeks
OpentTK.Input.Mouse.GetState() crash
open
normal
bug report
all versions
1 year 13 weeks
Amorphis
"Unable to find Entry point named 'glClearDepthf'
open
normal
bug report
1.x-dev
1 year 11 weeks
GenRenderbuffers (and possibly others) writing out
fixed
critical
bug report
1.x-dev
1 year 6 weeks
Overriding GameWindow.OnKeyDown and GameWindow.OnK
open
normal
bug report
1.x-dev
1 year 6 weeks
macosx problems with device input
open
critical
bug report
1.0-2010-10-06
1 year 1 week
GraphicsMode.Default.Depth is 32bpp on a laptop wh
open
normal
bug report
1.x-dev
47 weeks 2 days
Memory Usage Constantly Rising
need info
critical
bug report
1.0-2010-10-06
14 weeks 2 days
InputDriver.Poll is still required to get joystick
open
minor
bug report
1.x-dev
46 weeks 4 days
Intel HD4000 GL 3.3 driver
open
minor
bug report
1.x-dev
44 weeks 5 hours
Crash on Bind.exe w/ latest .xml (purpose to gain
open
critical
bug report
1.x-dev
38 weeks 5 days
NVidia Optimus not switching to discreet GPU
open
normal
bug report
1.x-dev
37 weeks 4 days
GLX extension support is not checked correctly
open
normal
bug report
1.x-dev
40 weeks 5 days
Cannot create GLControl on Mac, SetBufferRect thro
open
normal
bug report
1.x-dev
39 weeks 5 days
GLControl on Mac not rendered until resized
open
normal
bug report
1.x-dev
39 weeks 3 days
Spinning Cursor and unresponsive to input on OS X
open
normal
bug report
1.0-2010-10-06
39 weeks 18 hours
Programmatically resizing a non-user-resizable win
open
normal
bug report
1.x-dev
38 weeks 6 days
Hang on initialization in Windows with libX11.dll
open
normal
bug report
1.0-2010-10-06
37 weeks 3 days
Fix for Parallax_FS.glsl (in the SwizzledParallax
open
normal
bug report
1.x-dev
24 weeks 5 days
OpenTK.Input.Mouse doesnt work in windows 8
open
normal
bug report
1.x-dev
18 weeks 5 days
Typo in Mac OS key map for Key_5 (6, 7, and 8)
open
critical
bug report
all versions
24 weeks 5 days
Examples.Program.Main doesn't quite work on a Mac
open
normal
bug report
1.x-dev
21 weeks 6 days
No mouse input from OpenTK.Input.Mouse.GetState()
in progress (review)
critical
bug report
1.x-dev
10 weeks 1 day
Mac OpenTK.Input.Mouse provides coordinates that d
open
normal
bug report
all versions
20 weeks 6 days
Crash in OpenTK.Platform.Windows.WinRawKeyboard.Ge
open
normal
bug report
1.x-dev
16 weeks 52 min
Fix for ClientRectangle setter on Windows (WinGL)
open
normal
bug report
all versions
8 weeks 4 days
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Recent
Procedural Figures?
GL.Uniform4 call results in InvalidOperation error
Intel_map_texture (or general extensions loading)
Problem with texture loading
How to render a processed image?
Loading .obj models
Lighting and VBO
more