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MaxDream is a cross-platform open source game(/simulation) engine based on OpenTK and .Net/Mono.
MaxDream goal is to be compatible with any other game Engine and any game techniques, so you can use your own methods, without changing the source code.
For more details about this project, please visit this page.
The download page is here, and for updating to the last branch("default"), please use mercurial responsibility(v1.7+)* and type in terminal/cmd in MaxDream directory:
hg update -r default
For trunk(main present development), type:
hg update -r trunk
* For Ubuntu and Debian users, here is how to get/upgrade Mercurial to v1.7+, if you see only v1.4 in your synaptic.



Official releasesDateSizeLinksStatus
0.1.1-alpha2011-Mar-06n/aRecommended for 1.xThis is currently the recommended release for 1.x.