Size: 363 bytes
md5_file hash: 03f2498b7f1605c4a4c416f8c2d7325c
First released: 5 April, 2010 - 01:32
Last updated: 5 April, 2010 - 01:32
Cleaned up file to be more MonoDevelop friendly.
Added compiled assembly that works with MonoDevelop.
Size: 472 bytes
md5_file hash: d79af23824d692c8d08d601f8ddc385b
First released: 9 March, 2010 - 13:50
Last updated: 9 March, 2010 - 14:26
This is the third beta release of OpenTK 1.0. This release resolves a large number of identified issues:
* adds support for doxygen-based documentation.
* significantly improves GameWindow stability.
* improves stability on multithreaded scenarios.
* fixes a number of input-related bugs.
* improves support for OpenGL 3.2 functions and adds a number of missing OpenGL tokens.
* features a better "GameWindow States" sample and introduces a "Multithreaded Rendering" sample.
* adds new double-precision based OpenGL overloads.
* fixes a number of smaller annoyances and oversights.
Visit http://www.opentk.com for the latest news and information on the Open Toolkit.
#966: [GameWindow] Changing WindowBorder from Hidden to Normal/Fixed does not update the relevant property on KDE4.2
#1244: Alt+Tab weirdness
#1343: alGetListener3f documentation is problematic
#1417: Changing to fullscreen in demos -prob
#1418: [OpenTK] Invisible window when changing from Fullscreen to Normal WIndowState on Windows 7
#1419: [OpenTK] NativeWindow reported as focused whenever mouse enters its area, even without clicking (win32)
#1422: Missing EnableCap.PrimitiveRestart
#1443: GetActiveUniforms parameter name
#1444: TexCoordPointer creates StackOverflow
#1457: GameWindow Width and Height properties are inconsistent
#1467: Failure to initialize on Windows.
#1468: Crash caused by call to Egl.IsSupported
#1483: ES20 application problem, Graphicmode with stencil buffer?
#1498: [CL] ContextProperties should be mapped to IntPtr, not int
#1504: Color4.ToArgb returns wrong results
#1508: Window size is incorrect on Mac OS X
#1531: TextureParameterName enum missing TEXTURE_LOD_BIAS element
#1538: GLCore.cs: EnableClientState()
#1542: Vector3d.Length casts result to float
#1593: GameWindow X, Y position not correctly updating
#1596: Vector3d and Vector2d support in Functions like GL.Vertex3(), GL.Color3(), GL.TexCoord2() etc.
#1598: GameWindow states sample crashes on Ubuntu
#1600: Ensure xlib functions are surrounded with XLock/UnlockDisplay
Please report any issues you encounter at http://www.opentk.com/node/add/project-issue/opentk
Size: 60.02 KB
md5_file hash: 41a2d337e76d710963922735d463d5f9
First released: 4 March, 2010 - 20:44
Previous upload seems to have not worked.
Size: 1.25 KB
md5_file hash: c6a190ad9ed73179af850de0c1bd8312
First released: 28 February, 2010 - 20:13
Last updated: 28 February, 2010 - 20:13
First release. Milkshape3d and Wavefront OBJ work, along with a couple test programs.