Recent activity - page 10

Recent posts, updates and website activity.

TypeTitleAuthorRepliesViewsLast Post
IssueOpenTK.Vector3.TransformPerspective code is wrong vicviper9202115 weeks 6 days ago
IssueEGL CreateWindowSurface function is incorrect jdomnitz3168815 weeks 6 days ago
IssueGetting GraphicsModeException from WinGraphicsMode constructor anathema15351115 weeks 6 days ago
IssueQuaternion rotation bug nothing12127200615 weeks 6 days ago
IssueGetPName.MaxTextureBufferSize is missing tksuoran2113515 weeks 6 days ago
IssueMissing GetIndexedPName.ColorWritemask as GetBoolean parameter kvark2140315 weeks 6 days ago
IssueActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing tksuoran2116015 weeks 6 days ago
IssueSizedInternalFormat Incomplete retro_alt4188515 weeks 6 days ago
IssueHided mouse cursor problem puklaus4162115 weeks 6 days ago
IssueFramebuffer Object sample crashes Robmaister2150115 weeks 6 days ago
IssueMinor and major OpenGL version incorrect. migueltk5381815 weeks 6 days ago
IssueIncorrect assertion in TorusKnot.cs anathema2170315 weeks 6 days ago
IssueTextureEnvMode.Replace missing thorrablot286515 weeks 6 days ago
IssueGetQueryObjectui64() signature tksuoran2118015 weeks 6 days ago
IssueTextureParameterName.Red tksuoran391015 weeks 6 days ago
IssueGenRenderbuffers (and possibly others) writing outside provided out parameters tobbebex5122615 weeks 6 days ago
IssueAdd support for OpenGL 4.0 tokens the Fiddler8385615 weeks 6 days ago
IssueAdd support for OpenGL 3.3 tokens the Fiddler5307615 weeks 6 days ago
Issue[ARB] Debug Output Inertia3129015 weeks 6 days ago
IssueGL.GetAttachedShaders overload is bloated aybe2320115 weeks 6 days ago
IssueOpenTK.Input.Mouse doesnt work in windows 8 comwizz23200615 weeks 6 days ago
IssueVector3d.ToString() et al are not locale-safe anathema18275015 weeks 6 days ago
Issueconversion from matrix to quaternion and back avc8122694115 weeks 6 days ago
IssueTypo in Mac OS key map for Key_5 (6, 7, and 8) AndyKorth3371515 weeks 6 days ago
IssueFix for Parallax_FS.glsl (in the SwizzledParallax example) for Mac AndyKorth3306415 weeks 6 days ago