Recent activity - page 6

Recent posts, updates and website activity.

TypeTitleAuthorRepliesViewsLast Post
Forum topic3D Sculpting help maxy760119 weeks 2 days ago
Forum topicXInputJoystick, what is it and how do I dispose of it? Ubinator274519 weeks 3 days ago
Forum topicSpiral Galaxy flopoloco2729019 weeks 4 days ago
Forum topic2D Vertex Skinning flopoloco060319 weeks 4 days ago
Forum topicOpenAL gen buffers tutorial lid6j86341419 weeks 6 days ago
Forum topicUsing a web camera croman102240119 weeks 6 days ago
Forum topicIs it normal for VBO to not scale well with numbers? Tyrrrz134220 weeks 58 min ago
Forum topicError in NuGet Installation of OpenTK.GLControl.dll WaltN228420 weeks 14 hours ago
Forum topicTextureWrapMode causes InvalidEnum error when passed as a struct field [solved] Tyrrrz564420 weeks 17 hours ago
Forum topicvsync not working for me [solved] (by updating drivers) Boogiwoogie757920 weeks 21 hours ago
Forum topicCreate uniform shader blocks kevink779920 weeks 1 day ago
Forum topicGLControl zoomin, zoomout and rotate using mouse darkprinze379320 weeks 2 days ago
Forum topicTexture atlas class using vbos bober007551220 weeks 2 days ago
Forum topicChanigng the default cursor flickers a lot emacinnes227720 weeks 3 days ago
Forum topicCannot retrieve maximum patch vertices with GL.GetInteger xenapior368720 weeks 3 days ago
ProjectVorbisDecoder Tyrrrz050220 weeks 6 days ago
Forum topicPolygon and blend function affecting other loaded textures... nlraley7201420 weeks 6 days ago
Forum topicTrouble with context sharing Invoke10111220 weeks 6 days ago
Forum topicPNG distorted after loading pixartist150821 weeks 7 hours ago
Forum topicCocoa bindings Ollhax21171221 weeks 1 day ago
Forum topicGLControl strange behaviour on tab switching stenio243821 weeks 1 day ago
Forum topicvery simple program crashes in SDL event manager zacaj333321 weeks 1 day ago
IssueTrying to run Example in Mono on OS X throws exception BottleCap1150121 weeks 3 days ago
Forum topic(Solved)Fixed Function rendering seems to disappear after calling GL.ActiveTexture(TextureUnit.Texture1); winterhell075221 weeks 4 days ago
Forum topicModification in TextRendering ravi.joshi53253222 weeks 1 hour ago